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Ghost's Gimicky Gym Theamed Team

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Ghost's Gimicky Gym Theamed Team

Post by Ghost42 on Fri Sep 27, 2013 9:14 am

Armoured Dragons

Designed to be a dual type (Dragon/Steel) gym team. I haven't really checked what Pokemon this team will have trouble with. The idea of this team is to hit hard, make holes, and sweep fast.

Salamence @ Life Orb
Trait: Moxie
EVs: 64 Atk / 192 SAtk / 252 Spd
Naive Nature
- Draco Meteor
- Dragon Claw
- Earthquake
- Flamethrower

Mixed wall breaker, kill something with Draco Meteor or Flamethrower, get an attack boost and attack with physical.

Latios (M) @ Choice Specs
Trait: Levitate
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature
IVs: 0 Atk
- Draco Meteor
- Psyshock
- Surf
- Trick

Hits hard with special.
Give specs to whatever I don't like.

Haxorus @ Life Orb
Trait: Mold Breaker
EVs: 252 Atk / 4 Def / 252 Spd
Adamant Nature
- Dragon Dance
- Earthquake
- Outrage
- Superpower

Hits hard with Physical.
+1 Superpower does 104% to 122% damage against 252+ Defence, 252 HP Ferrothorn based on:

Magnezone @ Choice Scarf
Trait: Magnet Pull
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature
- Volt Switch
- Flash Cannon
- Hidden Power [Ground]
- Thunderbolt

Kills steels that would wall the Dragons' Nukes'.

Bronzong @ Light Clay
Trait: Levitate
EVs: 252 HP / 4 Def / 252 SDef
Sassy Nature
IVs: 0 Spd
- Stealth Rock
- Gyro Ball
- Sandstorm
- Reflect

Setup Stealth Rocks and Reflect.
Sandstorm is mainly to remove weather.
Gyro Ball for Taunt and damage.

Empoleon @ Binding Band
Trait: Torrent
EVs: 252 HP / 248 Def / 8 SDef
Calm Nature
IVs: 0 Atk
- Whirlpool
- Toxic
- Scald
- Roar

Poison/Burn/force opponent to switch/ stop opponent from switching.
Whirlpool lasts for 4-5 turns this generation and prevents the opponent from switching. I'm not sure if it continues after switching Empoleon out. Does 1/8th the opponent's max HP per turn. Compounds with Toxic/Burn and Sandstorm.

Was tempted to use Rain Dance on Bronzong with Kingdra over Salamence, but decided against it since people would be able to work out Rain Dance was being used and Rain is common, I may change to this to lower the Ice weaknesses in this team (3 with Salamence, 2 with Kingdra) however.

Garchomp was a consideration over Haxorus, but would leave me too weak to Ferrothorn.

Weakness and resist information:|1033|1264|1114|1089|1047|
Note that this does not count for Latios and Bronzong having Levitate, the team has 2 weaknesses and 3 immunities to Ground.

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